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A racing game for Amiga & Amiga emulators. This was my 5th Amiga game, originally released in July 1992.

Turbo Thrust had various roots of inspiration. Years earlier, I wrote a simple vertical scrolling game on Dragon 32, where a 'Y' flew down a tunnel, and this was a surprisingly addictive hit. Years later, Salamander on the Commodore 64 had a bonus level which involved flying along a tunnel at speed. I wanted to create a race game based on these principles. Early versions of the Turbo Thrust destroyed players when they hit the wall, but this made the game impossibly hard. The game is two player only, and each player uses a joystick. The fire button accelerates. There are no penalties for crashing except losing time.

Supplied in ADF format for use with Amiga emulators, and in RP9 format for use with Cloanto's Amiga Forever and other RetroPlatform emulators.

The original Amiga assembler source code is supplied for use under a CC BY-NC 4.0 licence.

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Click download now to get access to the following files:

Turbo Thrust.adf 880 kB
Turbo Thrust (Mark Sheeky, 1992, Amiga).rp9 283 kB
C5A-MarkSheeky-TurboThrust-AmigaSourceCode.zip 105 kB
if you pay $10 USD or more

Development log

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