Blade Released


Today I've released Blade, my last, and biggest, Amiga game from 1997. Blade is a isometric adaptation of the dungeon crawling game Hilt. Like my PC game Flatspace, the game had a very 'open world' sensibility and this probably fed into Flatspace's ideas of using roguelike elements in an action game.

The idea here is to enter the dungeon in turns, obtain gold, upgrade weapons, find treasure. Note that you can right click on squares to 'look' at them, which is sometimes useful in this isometric world. Blade was published in an incomplete form without my consent. As such, some planned parts of the game were never completed when I released the game for free.

My first major PC game was Arcangel, an isometric adaptation of Hilt II.

Blade requires hard drive installation on an Amiga. I've supplied the game as the original ADF files, and an RP9 file with a pre-installed version on a virtual hard drive for use in Amiga Forever.

Enjoy playing.

Mark

Files

Blade Intro.adf 880 kB
Aug 18, 2021
Blade - Disk1.adf 880 kB
Aug 18, 2021
Blade - Disk2.adf 880 kB
Aug 18, 2021
Blade - Disk3.adf 880 kB
Aug 18, 2021
Blade Intro (Mark Sheeky, 1997, Amiga).rp9 554 kB
Aug 19, 2021
Blade (Mark Sheeky, 1997, Amiga).rp9 1.6 MB
Aug 19, 2021

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